This project was heavily influenced by my love for the Last of Us Series from Naughty Dog. I wanted to create an environment that brings modern technology into a dystopian environment. The story here is the site of a train crash that took place over 400 years ago. The city streets have been flooded by dirt and rubble and have been overgrown with trees and dense grass. This project taught me a lot about asset management and planning for large environments like this. I took a much more concrete approach by planning out the large building to the left as well as sketching out layouts for the scene. There were also some assets that I ended up cutting due to framing desires for the camera.